DWG RG-S13187Server sheetchecked 36d ago
TEST
Offline 176.193.156.72:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is TEST, and is it online now?
TEST is offline at this moment; 36 days 11 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.
What location is recorded for TEST?
There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 176.193.156.72:28015.
What Rust version is recorded for TEST?
The platform is Windows and the version is Rust network protocol 2633 and build 164530 on TEST. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for TEST?
The latest refresh records TEST as offline, last seen 36 days 11 hours ago.
In the rankings, which position does TEST hold?
Within the top 57% of all ranked servers: TEST at #13,187 for player hours, seven days recorded.
Wipe data
On TEST, when do wipes occur?
TEST's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 38 days 13 hours ago the current world was made.
Map and rules
What settings and rules apply on TEST?
Gather rate for TEST: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has TEST loaded?
TEST runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain TEST?
These Rust Graphs lists include TEST: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TEST, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags TEST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is TEST joined?
Connect with client.connect 176.193.156.72:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.