StatusLive Servers online11,609 Players35,650 Populated2,883 Wiped · 3 h58 Interval5 min Date28 OCT 2026

DWG RG-S13230Server sheetchecked 35d ago

My Server Name

Offline 176.195.158.63:28015 checked 35d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,230top 58%
Last wipe35d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 05:58 UTC35d ago 1 – running 1
Sun 20 Sep, 07:24 UTC37d ago 1 – 1.9 days 0
Sat 19 Sep, 20:36 UTC38d ago 1 – 0.5 days 1
Sat 19 Sep, 08:40 UTC38d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
223 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is My Server Name online, and what uptime has been recorded?

Last seen 35 days 14 hours ago; right now My Server Name is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 September 2026.

In which location is My Server Name hosted?

A region is not published by My Server Name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 176.195.158.63:28015.

On which Rust version is My Server Name running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on My Server Name. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on My Server Name?

No response from My Server Name; the server was last seen 35 days 14 hours ago.

What rank has been recorded for My Server Name?

Player hours over seven days place My Server Name at #13,230, within the top 58% of ranked servers.

Schedules

What is recorded on My Server Name on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On My Server Name, when do wipes occur?

There is no next wipe to predict at My Server Name, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 35 days 22 hours ago.

Map and rules

Which rules and settings are recorded for My Server Name?

Gather rate for My Server Name: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for My Server Name?

A procedural map, generated by the game, is what My Server Name runs.

Filters

Where does My Server Name appear among the Rust Graphs lists and filters?

On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Server Name?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join My Server Name?

Connect with client.connect 176.195.158.63:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded