DWG RG-S16947Server sheetchecked 31d ago
Test
Offline 176.197.9.13:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Test, and is it up?
Last seen 31 days 16 hours ago; right now Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.
In which location is Test hosted?
No region is published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 176.197.9.13:28015.
What Rust version is recorded for Test?
The platform is Windows and the version is Rust network protocol 2634 and build 165988 on Test. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Test?
No response from Test; the server was last seen 31 days 16 hours ago.
Against other Rust servers, where is Test placed?
Player hours over seven days place Test at #16,947, within the top 71% of ranked servers.
Schedules
Which times and days are wipes plotted at on Test?
Too few wipes are on record for Test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 31 days 16 hours ago the current world was made.
Settings
Which rules and settings are recorded for Test?
The name of Test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has Test loaded?
A procedural map, generated by the game, is what Test runs.
Lists and filters
Where does Test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
Tags published by Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs165988 (Build): 165988 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Test joined?
In Rust, press F1 and type client.connect 176.197.9.13:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs165988,ts8
Game
gmrust
mp2
ts8
v2634
cs165988
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.