StatusLive Servers online11,814 Players72,000 Populated3,646 Wiped · 3 h206 Interval5 min Date29 OCT 2026

DWG RG-S14315Server sheetchecked 28d ago

ServerName

Offline 176.209.204.164:28015 checked 28d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,315top 60%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 23:16 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
507 / 550
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
422 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
63 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
67 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
55 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
169 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is ServerName, and is it online now?

The current state of ServerName is offline, with the last sighting 28 days 11 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 29 September 2026.

In which location is ServerName hosted?

There is no region published by ServerName. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 176.209.204.164:28015 is its address.

What Rust version is recorded for ServerName?

Rust network protocol 2633 and build 165217 on Windows: that is what ServerName runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on ServerName?

No response from ServerName; the server was last seen 28 days 11 hours ago.

In the rankings, which position does ServerName hold?

Player hours over seven days place ServerName at #14,315, within the top 60% of ranked servers.

Wipe data

What is recorded on ServerName on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On ServerName, when do wipes occur?

The record of ServerName's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 28 days 12 hours ago.

Settings

Which settings does ServerName run, and what rules?

The name of ServerName records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is ServerName played?

ServerName runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain ServerName?

The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On ServerName, what is meant by each tag?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is ServerName joined?

Enter client.connect 176.209.204.164:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded