StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h41 Interval5 min Date28 OCT 2026

DWG RG-S14553Server sheetchecked 1d ago

test

Offline EU 176.214.167.236:28015 checked 1d ago

weekly wipes vanillamoddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#14,553top 66% · #2492 in EU
Last wipe22d agoweekly schedule
Next wipe5d 14hTue 3 Nov, 09:43 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct9 Oct12 Oct28 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 09:43 UTC, in 5d 14h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 5d 14hTue 3 Nov, 09:43 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 12d 14hTue 10 Nov, 09:43 UTC
  4. 19d 14hTue 17 Nov, 09:43 UTC
  5. 26d 14hTue 24 Nov, 09:43 UTC
  6. 33d 14hTue 1 Dec, 09:43 UTC
  7. 35d 23hThu 3 Dec, 19:00 UTCFW
  8. 40d 14hTue 8 Dec, 09:43 UTC

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:43 UTC22d ago 1 – running 0
Mon 5 Oct, 09:12 UTC23d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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121 / 100
02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183 / 225
03
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19 / 200
04
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average
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05
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41 / 100
06
RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 11 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for test, and is it up?

The current state of test is offline, with the last sighting 24 hours ago. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

What location is recorded for test?

With its EU tag, test lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 176.214.167.236:28015.

On which Rust version is test running?

On Windows, test runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for test?

test is not responding at the latest refresh; the last record of it online is 24 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 18:00 UTC, averaging 0 players.

What rank has been recorded for test?

test also measures #2,492 in Europe on the same seven-day player-hour count, at #14,553 globally and in the top 66% of ranked servers.

Wipe times

What happens on test on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for test?

Too few of test's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Tuesday 3 November at 09:43 UTC. The current world has been in use since 22 days 9 hours ago. Its tags give a wipe schedule of one wipe a week.

Rules and settings

Which settings does test run, and what rules?

The name of test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Tags

Where does test appear among the Rust Graphs lists and filters?

On Rust Graphs, test is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On test, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin; oxidation (Custom tag): A non-standard tag, set by the owner or a plugin are the tags test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join test?

In Rust, press F1 and type client.connect 176.214.167.236:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,jp0,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z,oxidation

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players The slot count is 150.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag A non-standard tag, set by the owner or a plugin.
oxidation
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded