DWG RG-S15937Server sheetchecked 25d ago
World
Offline 176.214.205.185:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is World online, and what uptime has been recorded?
The current state of World is offline, with the last sighting 25 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.
What location is recorded for World?
There is no region published by World. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 176.214.205.185:28015.
What Rust version is recorded for World?
On Windows, World runs Rust network protocol 2631 and build 158240. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on World?
No response from World; the server was last seen 25 days 19 hours ago.
Against other Rust servers, where is World placed?
Over the last seven days, World records #15,937 for player hours: the top 70% of all ranked servers.
Schedules
What wipe schedule has been recorded for World?
The record of World's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 87 days ago the current world was made.
Map and rules
What settings and rules apply on World?
The name of World records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has World loaded?
A procedural map, generated by the game, is what World runs.
Lists and filters
On Rust Graphs, which lists and filters contain World?
These Rust Graphs lists include World: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on World?
gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): The default team size of 8 applies; v2631 (Protocol): To join, your game must be on protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags World publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is World joined?
Enter client.connect 176.214.205.185:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2631,gmrust,cs158240,ts8
Game
gmrust
mp15
ts8
v2631
cs158240
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.