StatusLive Servers online11,634 Players56,179 Populated3,213 Wiped · 3 h138 Interval5 min Date30 OCT 2026

DWG RG-S14495Server sheetchecked 15d ago

test

Offline 176.234.24.167:28015 checked 15d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,495top 67%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 14:02 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 455 on average
153 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average
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06
Rustoria.co - EU MainEU · groups of 16+ · weekly · 260 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is test, and is it online now?

The current state of test is offline, with the last sighting 15 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 October 2026 is when Rust Graphs first saw it.

In which location is test hosted?

There is no region published by test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 176.234.24.167:28015.

What Rust version is recorded for test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on test. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on test?

The latest refresh records test as offline, last seen 15 days 16 hours ago.

In the rankings, which position does test hold?

Over the last seven days, test records #14,495 for player hours: the top 67% of all ranked servers.

Schedules

What is recorded on test on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On test, when do wipes occur?

Too few wipes are on record for test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 15 days 19 hours ago the current world was made.

Settings

Which settings does test run, and what rules?

No gather rate is stated in the name of test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is test played?

A procedural map, generated by the game, is what test runs.

Filters

On Rust Graphs, which lists and filters contain test?

The Rust Graphs lists that carry test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On test, what is meant by each tag?

The game's server browser reads these tags from test: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to test?

In Rust, press F1 and type client.connect 176.234.24.167:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded