DWG RG-S16758Server sheetchecked 31d ago
Test Server
Offline 176.241.20.93:28088 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Test Server, and is it up?
Last seen 31 days 17 hours ago; right now Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 22 September 2026.
In which location is Test Server hosted?
A region is not published by Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 176.241.20.93:28088.
On which Rust version is Test Server running?
The platform is Linux and the version is Rust network protocol 2633 and build 163207 on Test Server. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Test Server?
The latest refresh records Test Server as offline, last seen 31 days 17 hours ago.
Against other Rust servers, where is Test Server placed?
Over the last seven days, Test Server records #16,758 for player hours: the top 71% of all ranked servers.
Wipe times
What wipe schedule has been recorded for Test Server?
The record of Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 52 days 16 hours ago.
Map and rules
Which settings does Test Server run, and what rules?
Gather rate for Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Filters
Where does Test Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Test Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): 163207 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Test Server?
Connect with client.connect 176.241.20.93:28088: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.