StatusLive Servers online11,674 Players54,186 Populated3,387 Wiped · 3 h89 Interval5 min Date28 OCT 2026

DWG RG-S10901Server sheetchecked 3d ago

My Server Name

Offline 176.49.99.145:28015 checked 3d ago

Connect
Players now 1/ 500 0% full
7-day average1peak 1
Rank#10,901top 49%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:43 UTC3d ago 1 – running 1
Sat 24 Oct, 05:17 UTC4d ago 1 – 0.4 days 1
Fri 23 Oct, 07:55 UTC5d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
500 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
328 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
34 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
36 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
165 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
74 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Server Name, and is it up?

The current state of My Server Name is offline, with the last sighting 3 days 18 hours ago. 5 of 168 hours up over the last 7 full days, which is 3% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

What location is recorded for My Server Name?

There is no region published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 176.49.99.145:28015.

What Rust version is recorded for My Server Name?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on My Server Name?

No response from My Server Name; the server was last seen 3 days 18 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

In the rankings, which position does My Server Name hold?

Player hours over seven days place My Server Name at #10,901, within the top 49% of ranked servers.

Schedules

What is recorded on My Server Name on wipe day?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on My Server Name?

No next wipe can be predicted for My Server Name: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 19 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for My Server Name?

The name of My Server Name records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is My Server Name played?

My Server Name runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain My Server Name?

The Rust Graphs lists that carry My Server Name are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On My Server Name, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags My Server Name publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join My Server Name?

Connect with client.connect 176.49.99.145:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded