DWG RG-S9393Server sheetchecked 10m ago
RustMayhemAus
Online 176.57.135.31:28300 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, and #486 of the quad servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 05:34 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RustMayhemAus, and is it up?
At this moment RustMayhemAus is online. The uptime it reports puts the last restart at about 5 days 15 hours ago. For the last 7 full days the record is 138 of 168 hours up, 82% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of RustMayhemAus show?
Average server fps over the last 48 hours is 56; the lowest was 16. Counted at its highest: 118,040 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,960 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustMayhemAus?
No region is published by RustMayhemAus. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 176.57.135.31:28300.
What Rust version is recorded for RustMayhemAus?
Rust network protocol 2635 and build 168909 on Windows: that is what RustMayhemAus runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on RustMayhemAus?
Current player count on RustMayhemAus: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 22:00 UTC, averaging 0 players.
In the rankings, which position does RustMayhemAus hold?
Over the last seven days, RustMayhemAus records #9,393 for player hours: the top 42% of all ranked servers. Within the quad group it places #486.
Schedules
What happens on RustMayhemAus on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 6 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for RustMayhemAus?
Too few wipes are on record for RustMayhemAus to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 5 days 16 hours ago.
Settings
What settings and rules apply on RustMayhemAus?
No gather rate is stated in the name of RustMayhemAus. Groups: 4 players maximum (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is RustMayhemAus played?
RustMayhemAus runs a procedural map of size 4,500 with seed 2147483647, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain RustMayhemAus?
These Rust Graphs lists include RustMayhemAus: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad; Last wipe: In the last week.
Which meaning is attached to each tag on RustMayhemAus?
gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other are the tags RustMayhemAus publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join RustMayhemAus?
Enter client.connect 176.57.135.31:28300 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^p,gmsoftcore,cs168909,ts4
Game
gmsoftcore
mp50
ts4
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.