DWG RG-S15335Server sheetchecked 13m ago
Rust coop1
Online 176.57.171.141:28915 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:10 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust coop1 online, and what uptime has been recorded?
At this moment Rust coop1 is online. About 6 days 13 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 27 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Rust coop1 show?
13 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 48,147 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,379 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rust coop1?
A region is not published by Rust coop1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 176.57.171.141:28915.
On which Rust version is Rust coop1 running?
On Windows, Rust coop1 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Rust coop1?
Current player count on Rust coop1: 0, of 50 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Rust coop1 placed?
Player hours over seven days place Rust coop1 at #15,335, within the top 69% of ranked servers.
Wipe data
What happens on Rust coop1 on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Rust coop1?
The force wipe is the only wipe at Rust coop1, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 2 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
Which settings does Rust coop1 run, and what rules?
No gather rate is stated in the name of Rust coop1. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Rust coop1?
Size 3,000 with seed 420420: that is the procedural map Rust coop1 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Rust coop1?
On Rust Graphs, Rust coop1 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Rust coop1, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust coop1 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Rust coop1?
Connect with client.connect 176.57.171.141:28915: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
