StatusLive Servers online11,866 Players94,541 Populated3,878 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S15025Server sheetchecked 44d ago

IaFe

Offline 176.57.174.139:28215 checked 44d ago

quad monthly wipes moddedoxidesoftcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,025no region published
Last wipe54d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on IaFe
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 3 / 100
02
[EA] Softcore 1quad · monthly · 66 on average
104 / 350
03
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
33 / 300
04
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
17 / 150
05 3 / 80
06 7 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for IaFe, and is it up?

The current state of IaFe is offline, with the last sighting 44 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is IaFe hosted?

There is no region published by IaFe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 176.57.174.139:28215.

What Rust version is recorded for IaFe?

On Windows, IaFe runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on IaFe?

IaFe is not responding at the latest refresh; the last record of it online is 44 days 23 hours ago.

What rank has been recorded for IaFe?

Over the last seven days, IaFe records #15,025 for player hours: the top – of all ranked servers.

Wipe data

Which times and days are wipes plotted at on IaFe?

Estimated from the force wipe is when IaFe's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 54 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Settings

Which rules and settings are recorded for IaFe?

No gather rate is stated in the name of IaFe. Groups: 4 players maximum (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

Which map has IaFe loaded?

IaFe runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain IaFe?

The Rust Graphs lists that carry IaFe are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which meaning is attached to each tag on IaFe?

The game's server browser reads these tags from IaFe: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is IaFe joined?

Enter client.connect 176.57.174.139:28215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,gmsoftcore,cs163794,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Slots: 50.
ts4
Group limit Team size is capped at 4.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded