DWG RG-S15323Server sheetchecked 7m ago
IaFe
Online 176.57.174.150:29915 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for IaFe, and is it up?
At this moment IaFe is online. Counted from its reported uptime, the last restart was about 6 days 15 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 2 October 2026 is when Rust Graphs first saw it.
How does IaFe perform, as measured?
49 server fps on average over the last 48 hours, and never under 13. Counted at its highest: 72,428 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,989 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for IaFe?
There is no region published by IaFe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 176.57.174.150:29915.
What Rust version is recorded for IaFe?
Rust network protocol 2635 and build 168909 on Windows: that is what IaFe runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on IaFe?
0 of 50 slots on IaFe are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is IaFe placed?
Over the last seven days, IaFe records #15,323 for player hours: the top 69% of all ranked servers. #620 against other quad servers.
Schedules
On IaFe, when do wipes occur?
An estimate from the force wipe gives IaFe's next wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 4 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
What settings and rules apply on IaFe?
Gather rate for IaFe: not stated in the name. Groups: 4 players maximum (quad). It runs the softcore game mode, The easier mode from Facepunch keeps part of your loot. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is IaFe played?
Seed 2147483647 and size 3,500 define the procedural map IaFe generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain IaFe?
The Rust Graphs lists that carry IaFe are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Which meaning is attached to each tag on IaFe?
The game's server browser reads these tags from IaFe: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is IaFe joined?
In Rust, press F1 and type client.connect 176.57.174.150:29915 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
