StatusLive Servers online11,757 Players64,357 Populated3,442 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 7m ago

IaFe

Online 176.57.174.150:29915 checked 7m ago

quad monthly wipes moddedoxidesoftcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on IaFe
Fig. 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 2 / 100
02
[EA] Softcore 1quad · monthly · 66 on average
127 / 350
03
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
10 / 300
04
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
45 / 150
05 1 / 80
06 4 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for IaFe, and is it up?

At this moment IaFe is online. Counted from its reported uptime, the last restart was about 6 days 15 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 2 October 2026 is when Rust Graphs first saw it.

How does IaFe perform, as measured?

49 server fps on average over the last 48 hours, and never under 13. Counted at its highest: 72,428 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,989 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for IaFe?

There is no region published by IaFe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 176.57.174.150:29915.

What Rust version is recorded for IaFe?

Rust network protocol 2635 and build 168909 on Windows: that is what IaFe runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on IaFe?

0 of 50 slots on IaFe are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is IaFe placed?

Over the last seven days, IaFe records #15,323 for player hours: the top 69% of all ranked servers. #620 against other quad servers.

Schedules

On IaFe, when do wipes occur?

An estimate from the force wipe gives IaFe's next wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 4 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on IaFe?

Gather rate for IaFe: not stated in the name. Groups: 4 players maximum (quad). It runs the softcore game mode, The easier mode from Facepunch keeps part of your loot. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.

On which map is IaFe played?

Seed 2147483647 and size 3,500 define the procedural map IaFe generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain IaFe?

The Rust Graphs lists that carry IaFe are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which meaning is attached to each tag on IaFe?

The game's server browser reads these tags from IaFe: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is IaFe joined?

In Rust, press F1 and type client.connect 176.57.174.150:29915 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players Slots: 50.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded