DWG RG-S13259Server sheetchecked 39d ago
ServerName
Offline 176.59.100.22:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is ServerName online, and what uptime has been recorded?
Last seen 39 days 11 hours ago; right now ServerName is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 September 2026.
What location is recorded for ServerName?
There is no region published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 176.59.100.22:28015 is its address.
What Rust version is recorded for ServerName?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for ServerName?
ServerName is not responding at the latest refresh; the last record of it online is 39 days 11 hours ago.
What rank has been recorded for ServerName?
Player hours over seven days place ServerName at #13,259, within the top – of ranked servers.
Wipe data
What wipe schedule has been recorded for ServerName?
Too few wipes are on record for ServerName to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 43 days 23 hours ago.
Rules and settings
Which settings does ServerName run, and what rules?
No gather rate is stated in the name of ServerName. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.
What is the map for ServerName?
A procedural map, generated by the game, is what ServerName runs.
Lists and filters
Where does ServerName appear among the Rust Graphs lists and filters?
On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to ServerName?
Enter client.connect 176.59.100.22:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.