DWG RG-S13334Server sheetchecked 42d ago
ServerName
Offline 176.59.100.32:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is ServerName, and is it online now?
Last seen 42 days 6 hours ago; right now ServerName is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 15 September 2026.
In which location is ServerName hosted?
A region is not published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 176.59.100.32:28015.
On which Rust version is ServerName running?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on ServerName?
The latest refresh records ServerName as offline, last seen 42 days 6 hours ago.
Against other Rust servers, where is ServerName placed?
Player hours over seven days place ServerName at #13,334, within the top – of ranked servers.
Schedules
Which times and days are wipes plotted at on ServerName?
ServerName's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 44 days 2 hours ago.
Rules and settings
Which rules and settings are recorded for ServerName?
Gather rate for ServerName: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.
Which map has ServerName loaded?
A procedural map, generated by the game, is what ServerName runs.
Filters
On Rust Graphs, which lists and filters contain ServerName?
On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on ServerName?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags ServerName publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is ServerName joined?
Enter client.connect 176.59.100.32:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.