DWG RG-S13263Server sheetchecked 43d ago
ServerName
Offline 176.59.97.21:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is ServerName online, and what uptime has been recorded?
Last seen 43 days 1 hours ago; right now ServerName is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.
In which location is ServerName hosted?
A region is not published by ServerName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 176.59.97.21:28015.
What Rust version is recorded for ServerName?
Rust network protocol 2633 and build 163794 on Windows: that is what ServerName runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on ServerName?
ServerName is not responding at the latest refresh; the last record of it online is 43 days 1 hours ago.
What rank has been recorded for ServerName?
Within the top – of all ranked servers: ServerName at #13,263 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for ServerName?
ServerName's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 44 days 15 hours ago the current world was made.
Map and rules
What settings and rules apply on ServerName?
No gather rate is stated in the name of ServerName. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.
On which map is ServerName played?
A procedural map, generated by the game, is what ServerName runs.
Tags
Where does ServerName appear among the Rust Graphs lists and filters?
These Rust Graphs lists include ServerName: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is ServerName joined?
Enter client.connect 176.59.97.21:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.