DWG RG-S15948Server sheetchecked 22d ago
Test
Offline 176.6.61.1:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Test, and is it up?
The current state of Test is offline, with the last sighting 22 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 6 October 2026.
What location is recorded for Test?
A region is not published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 176.6.61.1:28015.
On which Rust version is Test running?
On Windows, Test runs Rust network protocol 2323. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Test?
The latest refresh records Test as offline, last seen 22 days 15 hours ago.
What rank has been recorded for Test?
Over the last seven days, Test records #15,948 for player hours: the top 72% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on Test?
Too few wipes are on record for Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 1783 days 2 hours ago.
Settings
What settings and rules apply on Test?
The name of Test records no gather rate. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Test played?
Test runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Test?
The Rust Graphs lists that carry Test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all.
Which meaning is attached to each tag on Test?
Tags published by Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; v2323 (Protocol): To join, your game must be on protocol 2323; ptrak (Networking): The network layer is RakNet, the game's standard; he8c2d43f (Custom tag): The owner or a plugin set this tag; it is not standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Test joined?
In Rust, press F1 and type client.connect 176.6.61.1:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,v2323,he8c2d43f,stok,gmrust
Game
gmrust
mp5
v2323
ptrak
Other
he8c2d43f
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.