StatusLive Servers online11,713 Players47,275 Populated3,205 Wiped · 3 h100 Interval5 min Date29 OCT 2026

DWG RG-S15325Server sheetchecked 9d ago

local test

Offline 176.60.64.192:28015 checked 9d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,325top 70%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 11:34 UTC9d ago 0 – running 1
Sun 18 Oct, 18:27 UTC10d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
241 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
163 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
28 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
36 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
47 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is local test, and is it online now?

The current state of local test is offline, with the last sighting 9 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 October 2026 is when Rust Graphs first saw it.

What location is recorded for local test?

A region is not published by local test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 176.60.64.192:28015 is its address.

What Rust version is recorded for local test?

Rust network protocol 2634 and build 167781 on Windows: that is what local test runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on local test?

The latest refresh records local test as offline, last seen 9 days 11 hours ago.

Against other Rust servers, where is local test placed?

Player hours over seven days place local test at #15,325, within the top 70% of ranked servers.

Wipe data

What happens on local test on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for local test?

The record of local test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 9 days 12 hours ago.

Settings

Which rules and settings are recorded for local test?

No gather rate is stated in the name of local test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has local test loaded?

local test runs a procedural map, which the game generates.

Filters

Where does local test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry local test are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On local test, what is meant by each tag?

Tags published by local test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is local test joined?

In Rust, press F1 and type client.connect 176.60.64.192:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded