StatusLive Servers online11,874 Players88,657 Populated4,001 Wiped · 3 h163 Interval5 min Date27 OCT 2026

DWG RG-S15346Server sheetchecked 7d ago

testserv

Offline 176.60.71.114:28015 checked 7d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,346top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on testserv
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
780 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
47 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
124 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
412 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
247 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
190 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for testserv, and is it up?

testserv is offline at this moment; 7 days 13 hours ago is when it was last seen. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. On 20 October 2026 is when Rust Graphs first saw it.

In which location is testserv hosted?

There is no region published by testserv. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 176.60.71.114:28015 is its address.

On which Rust version is testserv running?

The platform is Windows and the version is Rust network protocol 2634 and build 167584 on testserv. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on testserv?

The latest refresh records testserv as offline, last seen 7 days 13 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does testserv hold?

Within the top 70% of all ranked servers: testserv at #15,346 for player hours, seven days recorded.

Wipe data

On testserv, when do wipes occur?

The record of testserv's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 14 days 10 hours ago.

Settings

Which rules and settings are recorded for testserv?

The name of testserv records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map has testserv loaded?

testserv runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain testserv?

These Rust Graphs lists include testserv: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On testserv, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags testserv publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is testserv joined?

Enter client.connect 176.60.71.114:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded