DWG RG-S16019Server sheetchecked 28d ago
Rust Staging (Pterodactyl WSL)
Offline 176.61.162.189:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:14 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Rust Staging (Pterodactyl WSL), and is it online now?
Rust Staging (Pterodactyl WSL) is offline at this moment; 28 days ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.
What location is recorded for Rust Staging (Pterodactyl WSL)?
A region is not published by Rust Staging (Pterodactyl WSL). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 176.61.162.189:28015.
On which Rust version is Rust Staging (Pterodactyl WSL) running?
On Linux, Rust Staging (Pterodactyl WSL) runs Rust network protocol 2634 and build 166493. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Rust Staging (Pterodactyl WSL)?
Rust Staging (Pterodactyl WSL) is not responding at the latest refresh; the last record of it online is 28 days ago.
In the rankings, which position does Rust Staging (Pterodactyl WSL) hold?
Player hours over seven days place Rust Staging (Pterodactyl WSL) at #16,019, within the top 69% of ranked servers.
Wipe data
What is recorded on Rust Staging (Pterodactyl WSL) on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On Rust Staging (Pterodactyl WSL), when do wipes occur?
Once a month, with the force wipe, is when Rust Staging (Pterodactyl WSL) wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 28 days ago.
Settings
What settings and rules apply on Rust Staging (Pterodactyl WSL)?
No gather rate is stated in the name of Rust Staging (Pterodactyl WSL). The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has Rust Staging (Pterodactyl WSL) loaded?
Rust Staging (Pterodactyl WSL) runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Rust Staging (Pterodactyl WSL)?
The Rust Graphs lists that carry Rust Staging (Pterodactyl WSL) are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Rust Staging (Pterodactyl WSL), what is meant by each tag?
Tags published by Rust Staging (Pterodactyl WSL), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Rust Staging (Pterodactyl WSL)?
In Rust, press F1 and type client.connect 176.61.162.189:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8
Game
gmrust
mp10
ts8
v2634
cs166493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.