DWG RG-S15512Server sheetchecked 38d ago
ServerName
Offline 176.64.82.77:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and what uptime has been recorded?
The current state of ServerName is offline, with the last sighting 38 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 September 2026.
What location is recorded for ServerName?
No region is published by ServerName. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 176.64.82.77:28015.
On which Rust version is ServerName running?
Rust network protocol 2633 and build 164530 on Windows: that is what ServerName runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for ServerName?
ServerName is not responding at the latest refresh; the last record of it online is 38 days 22 hours ago.
What rank has been recorded for ServerName?
Over the last seven days, ServerName records #15,512 for player hours: the top – of all ranked servers.
Wipe times
On ServerName, when do wipes occur?
The record of ServerName's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 53 days 18 hours ago.
Rules and settings
Which settings does ServerName run, and what rules?
The name of ServerName records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is ServerName played?
A procedural map, generated by the game, is what ServerName runs.
Lists and filters
Where does ServerName appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags ServerName publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join ServerName?
Enter client.connect 176.64.82.77:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.