StatusLive Servers online11,644 Players37,516 Populated2,896 Wiped · 3 h64 Interval5 min Date28 OCT 2026

DWG RG-S13590Server sheetchecked 16d ago

CatDevblog 266 | x5

Offline 176.64.84.199:28015 checked 16d ago

5x modded
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,590top 62%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CatDevblog 266 | x5
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is CatDevblog 266 | x5, and is it online now?

The current state of CatDevblog 266 | x5 is offline, with the last sighting 16 days 11 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 11 October 2026 is when Rust Graphs first saw it.

What location is recorded for CatDevblog 266 | x5?

A region is not published by CatDevblog 266 | x5. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 176.64.84.199:28015.

What Rust version is recorded for CatDevblog 266 | x5?

Rust network protocol 2388 and build 81925 on Windows: that is what CatDevblog 266 | x5 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on CatDevblog 266 | x5?

CatDevblog 266 | x5 is not responding at the latest refresh; the last record of it online is 16 days 11 hours ago.

In the rankings, which position does CatDevblog 266 | x5 hold?

Player hours over seven days place CatDevblog 266 | x5 at #13,590, within the top 62% of ranked servers.

Wipe times

Which times and days are wipes plotted at on CatDevblog 266 | x5?

Too few wipes are on record for CatDevblog 266 | x5 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 18 days 21 hours ago the current world was made.

Settings

Which settings does CatDevblog 266 | x5 run, and what rules?

CatDevblog 266 | x5 takes its gather rate from its name: 5x. The group limit is not published. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. VAC is off: that is Valve's anti-cheat.

What is the map for CatDevblog 266 | x5?

A procedural map, generated by the game, is what CatDevblog 266 | x5 runs.

Tags

Where does CatDevblog 266 | x5 appear among the Rust Graphs lists and filters?

On Rust Graphs, CatDevblog 266 | x5 is placed in these lists: 5x Rust servers, by gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Gather rate: 5x.

On CatDevblog 266 | x5, what is meant by each tag?

The game's server browser reads these tags from CatDevblog 266 | x5: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; v2388 (Protocol): To join, your game must be on protocol 2388; cs81925 (Build): Build: 81925; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; h1566a528 (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to CatDevblog 266 | x5?

Connect with client.connect 176.64.84.199:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,v2388,h1566a528,stok,gmrust,cs81925,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
v2388
Protocol To join, your game must be on protocol 2388.
cs81925
Build Build: 81925.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

h1566a528
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded