StatusLive Servers online11,617 Players33,246 Populated2,800 Wiped · 3 h72 Interval5 min Date29 OCT 2026

DWG RG-S4996Server sheetchecked 9m ago

ATHLON EU - No Wipe - PvE

Online EU 176.9.0.214:27012 checked 9m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 4
Rank#4,996top 22% · #1705 in EU
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on ATHLON EU - No Wipe - PvE
Fig. 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:58 UTC16d ago 2 – running 0
Thu 1 Oct, 18:30 UTC FW27d ago 2 halved by day 8 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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03
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is ATHLON EU - No Wipe - PvE online, and what uptime has been recorded?

Right now, ATHLON EU - No Wipe - PvE is recorded as online. About 46 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is ATHLON EU - No Wipe - PvE stable in the figures recorded?

The last 48 hours give an average of 59 server fps and a floor of 42. Counted at its highest: 144,098 entities, buildings, deployables and the rest of the world included. 5,197 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is ATHLON EU - No Wipe - PvE hosted?

In Europe ATHLON EU - No Wipe - PvE lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 176.9.0.214:27012.

On which Rust version is ATHLON EU - No Wipe - PvE running?

On Linux, ATHLON EU - No Wipe - PvE runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for ATHLON EU - No Wipe - PvE?

At the last refresh, ATHLON EU - No Wipe - PvE recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 4. Over the last 48 hours the busiest hour was 09:00 UTC, at an average of 0 players.

What rank has been recorded for ATHLON EU - No Wipe - PvE?

The same seven-day player-hour count places ATHLON EU - No Wipe - PvE at #1,705 within Europe, #4,996 across all ranked servers and in the top 22% of them.

Wipe times

What happens on ATHLON EU - No Wipe - PvE on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 8 the crowd had fallen below half on the wipes where it did not hold.

On ATHLON EU - No Wipe - PvE, when do wipes occur?

ATHLON EU - No Wipe - PvE's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 13 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for ATHLON EU - No Wipe - PvE?

The name of ATHLON EU - No Wipe - PvE records no gather rate. 5 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has ATHLON EU - No Wipe - PvE loaded?

ATHLON EU - No Wipe - PvE runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: ATHLON 4500.

Filters

Where does ATHLON EU - No Wipe - PvE appear among the Rust Graphs lists and filters?

On Rust Graphs, ATHLON EU - No Wipe - PvE is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On ATHLON EU - No Wipe - PvE, what is meant by each tag?

Tags published by ATHLON EU - No Wipe - PvE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to ATHLON EU - No Wipe - PvE?

In Rust, press F1 and type client.connect 176.9.0.214:27012 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://athlon-rust.tebex.io/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts5,^o^z,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts5
Group limit Teams hold no more than 5.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded