StatusLive Servers online11,744 Players73,772 Populated3,676 Wiped · 3 h141 Interval5 min Date28 OCT 2026

DWG RG-S5773Server sheetchecked 14h ago

Survival.RIP 1000x PvE Testserver

Offline EU 176.9.26.158:28018 checked 14h ago

1000x monthly wipes moddedoxidepvepremium
Connect
Players now 1/ 100 1% full
7-day average0peak 2
Rank#5,773top 26% · #1832 in EU
No wipesresets78 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.511.5218:0023:0007:0012:0018:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Survival.RIP 1000x PvE Testserver
Fig. 2

Server performance

02040608018:0023:0007:0012:0018:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct18 Oct23 Oct28 Oct

Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:55 UTC1d ago – – – 1
Tue 27 Oct, 11:34 UTC1d ago – – – 1
Tue 27 Oct, 11:17 UTC1d ago – – – 0
Tue 27 Oct, 11:07 UTC1d ago – – – 0
Tue 27 Oct, 09:55 UTC1d ago – – – 1
Tue 27 Oct, 09:40 UTC1d ago – – – 1
Tue 27 Oct, 09:27 UTC1d ago – – – 1
Tue 27 Oct, 09:06 UTC1d ago – – – 0
Tue 27 Oct, 08:11 UTC1d ago – – – 0
Tue 27 Oct, 08:02 UTC1d ago – – – 0
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный деньEU · groups of 15+ · 1x · biweekly · 1 on average
3 / 100
02
RustBambook|PVE|SKINDROPSgroups of 10+ · monthly · 1 on average
0 / 2
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Survival.RIP 1000x PvE Testserver, and is it up?

Last seen 14 hours ago; right now Survival.RIP 1000x PvE Testserver is offline. About 26 minutes ago is when it last restarted, measured from the uptime it reports. 121 of 168 hours up over the last 7 full days, which is 72% of the time. First seen by Rust Graphs on 30 September 2026.

Is Survival.RIP 1000x PvE Testserver stable in the figures recorded?

Average server fps over the last 48 hours is 59; the lowest was 48. Counted at its highest: 146,983 entities, buildings, deployables and the rest of the world included. 4,872 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Survival.RIP 1000x PvE Testserver hosted?

The EU tag is how Survival.RIP 1000x PvE Testserver lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 176.9.26.158:28018.

On which Rust version is Survival.RIP 1000x PvE Testserver running?

Rust network protocol 2635 and build 168909 on Linux: that is what Survival.RIP 1000x PvE Testserver runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Survival.RIP 1000x PvE Testserver?

The latest refresh records Survival.RIP 1000x PvE Testserver as offline, last seen 14 hours ago. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 1 players.

Against other Rust servers, where is Survival.RIP 1000x PvE Testserver placed?

Across seven days, player hours give Survival.RIP 1000x PvE Testserver #5,773 globally and #1,832 in Europe, a top 26% position among ranked servers.

Wipe data

What wipe schedule has been recorded for Survival.RIP 1000x PvE Testserver?

None of the resets at Survival.RIP 1000x PvE Testserver, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Settings

Which rules and settings are recorded for Survival.RIP 1000x PvE Testserver?

1000x gather is stated in the name of Survival.RIP 1000x PvE Testserver. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Join only if you hold Rust's premium status. Anti-cheat: VAC, from Valve, is on.

Which map has Survival.RIP 1000x PvE Testserver loaded?

Survival.RIP 1000x PvE Testserver runs a procedural map of size 5,500 with seed 48665468, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Survival.RIP 1000x PvE Testserver?

The Rust Graphs lists that carry Survival.RIP 1000x PvE Testserver are: Rust servers above 10x gather rate, Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Which meaning is attached to each tag on Survival.RIP 1000x PvE Testserver?

Tags published by Survival.RIP 1000x PvE Testserver, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Survival.RIP 1000x PvE Testserver joined?

Connect with client.connect 176.9.26.158:28018: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Join only if you hold Rust's premium status.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded