StatusLive Servers online11,696 Players36,352 Populated2,907 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S15358Server sheetchecked 7m ago

Nini Test

Online 176.9.35.247:28015 checked 7m ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Nini Test
Fig. 2

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:01 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
161 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
97 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
14 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
17 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Nini Test online, and what uptime has been recorded?

Nini Test is up at this moment. The uptime it reports puts the last restart at about 7 days 6 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 24 September 2026.

What does the recorded performance of Nini Test show?

The last 48 hours give an average of 43 server fps and a floor of 34. Counted at its highest: 118,497 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,747 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Nini Test?

There is no region published by Nini Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 176.9.35.247:28015 is its address.

On which Rust version is Nini Test running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Nini Test. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Nini Test?

Current player count on Nini Test: 0, of 10 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Nini Test hold?

Within the top 69% of all ranked servers: Nini Test at #15,358 for player hours, seven days recorded.

Schedules

On Nini Test, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Nini Test?

The record of Nini Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 13 days 14 hours ago.

Rules and settings

What settings and rules apply on Nini Test?

No gather rate is stated in the name of Nini Test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has Nini Test loaded?

Size 4,500 with seed 1205868088: that is the procedural map Nini Test runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Nini Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Nini Test: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Nini Test?

Tags published by Nini Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Nini Test?

Enter client.connect 176.9.35.247:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded