DWG RG-S15358Server sheetchecked 7m ago
Nini Test
Online 176.9.35.247:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:01 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Nini Test online, and what uptime has been recorded?
Nini Test is up at this moment. The uptime it reports puts the last restart at about 7 days 6 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 24 September 2026.
What does the recorded performance of Nini Test show?
The last 48 hours give an average of 43 server fps and a floor of 34. Counted at its highest: 118,497 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,747 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Nini Test?
There is no region published by Nini Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 176.9.35.247:28015 is its address.
On which Rust version is Nini Test running?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Nini Test. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Nini Test?
Current player count on Nini Test: 0, of 10 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does Nini Test hold?
Within the top 69% of all ranked servers: Nini Test at #15,358 for player hours, seven days recorded.
Schedules
On Nini Test, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Nini Test?
The record of Nini Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 13 days 14 hours ago.
Rules and settings
What settings and rules apply on Nini Test?
No gather rate is stated in the name of Nini Test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has Nini Test loaded?
Size 4,500 with seed 1205868088: that is the procedural map Nini Test runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Nini Test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Nini Test: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Nini Test?
Tags published by Nini Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Nini Test?
Enter client.connect 176.9.35.247:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.