StatusLive Servers online11,888 Players103,775 Populated3,956 Wiped · 3 h413 Interval5 min Date29 OCT 2026

DWG RG-S14147Server sheetchecked 12d ago

WindowsGSM - Server #1

Offline 177.155.203.131:28015 checked 12d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,147top 65%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on WindowsGSM - Server #1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:36 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
336 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
437 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
970 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
47 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
985 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
61 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is WindowsGSM - Server #1 online, and what uptime has been recorded?

WindowsGSM - Server #1 is offline at this moment; 12 days 21 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

In which location is WindowsGSM - Server #1 hosted?

No region is published by WindowsGSM - Server #1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 177.155.203.131:28015 is its address.

What Rust version is recorded for WindowsGSM - Server #1?

Rust network protocol 2634 and build 167781 on Windows: that is what WindowsGSM - Server #1 runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for WindowsGSM - Server #1?

No response from WindowsGSM - Server #1; the server was last seen 12 days 21 hours ago.

Against other Rust servers, where is WindowsGSM - Server #1 placed?

Player hours over seven days place WindowsGSM - Server #1 at #14,147, within the top 65% of ranked servers.

Wipe data

What happens on WindowsGSM - Server #1 on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On WindowsGSM - Server #1, when do wipes occur?

Too few wipes are on record for WindowsGSM - Server #1 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 12 days 21 hours ago.

Map and rules

Which settings does WindowsGSM - Server #1 run, and what rules?

The name of WindowsGSM - Server #1 records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is WindowsGSM - Server #1 played?

WindowsGSM - Server #1 runs a procedural map, which the game generates.

Filters

Where does WindowsGSM - Server #1 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include WindowsGSM - Server #1: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On WindowsGSM - Server #1, what is meant by each tag?

The game's server browser reads these tags from WindowsGSM - Server #1: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to WindowsGSM - Server #1?

Enter client.connect 177.155.203.131:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded