StatusLive Servers online11,837 Players77,657 Populated3,729 Wiped · 3 h257 Interval5 min Date29 OCT 2026

DWG RG-S15333Server sheetchecked 9d ago

Teste Local

Offline 177.191.235.202:28015 checked 9d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,333top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Teste Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:40 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
555 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
411 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
175 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
53 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
178 / 250
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
346 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Teste Local, and is it online now?

Last seen 9 days 13 hours ago; right now Teste Local is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 October 2026 is when Rust Graphs first saw it.

In which location is Teste Local hosted?

A region is not published by Teste Local. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 177.191.235.202:28015.

On which Rust version is Teste Local running?

Rust network protocol 2634 and build 167781 on Windows: that is what Teste Local runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Teste Local?

No response from Teste Local; the server was last seen 9 days 13 hours ago.

Against other Rust servers, where is Teste Local placed?

Over the last seven days, Teste Local records #15,333 for player hours: the top 69% of all ranked servers.

Wipe data

What happens on Teste Local on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On Teste Local, when do wipes occur?

The record of Teste Local's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 9 days 22 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Teste Local?

The name of Teste Local records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Teste Local loaded?

A procedural map, generated by the game, is what Teste Local runs.

Tags

Where does Teste Local appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Teste Local: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Teste Local, what is meant by each tag?

Tags published by Teste Local, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Teste Local?

In Rust, press F1 and type client.connect 177.191.235.202:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded