Fig. 1Players on [LATAM] LUNARUST X10 | 21/10 WipeRG-S5520-01 · Sheet 1 of 12
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S5520-02 · Sheet 2 of 12
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers, top 63% in SA. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S5520-03 · Sheet 3 of 12
Schedule
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 16:52 UTC, in 6d 0h.
Its weekly schedule tag · low confidence
usual gap3.5 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak13players, last three wipes
crowd held20%else halves by day 2.5
Coming wipes
6d 0hWed 4 Nov, 16:52 UTC
7d 2hThu 5 Nov, 19:00 UTCFW
13d 0hWed 11 Nov, 16:52 UTC
20d 0hWed 18 Nov, 16:52 UTC
27d 0hWed 25 Nov, 16:52 UTC
34d 0hWed 2 Dec, 16:52 UTC
35d 2hThu 3 Dec, 19:00 UTCFW
41d 0hWed 9 Dec, 16:52 UTC
The first 48 hours of its last wipes
Wed 21 OctSat 17 OctWed 14 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 12, 5 hours in.
ScheduleExpected wipesRG-S5520-04 · Sheet 4 of 12
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 16:52 UTC7d ago
12
–
running
2
Sat 17 Oct, 16:52 UTC11d ago
9
held half
4 days
2
Wed 14 Oct, 16:52 UTC14d ago
18
halved by day 2
3 days
3
Sat 10 Oct, 16:52 UTC18d ago
22
halved by day 3
4 days
4
Wed 7 Oct, 16:52 UTC21d ago
31
halved by day 2
3 days
8
Sat 3 Oct, 16:52 UTC25d ago
18
halved by day 3
4 days
4
Thu 1 Oct, 17:59 UTCFW27d ago
13
–
2 days
5
Wed 30 Sep, 16:52 UTC28d ago
19
–
1 days
1
Sat 26 Sep, 16:52 UTC32d ago
25
halved by day 3
4 days
4
Wed 23 Sep, 16:52 UTC35d ago
11
held half
3 days
3
Sat 19 Sep, 16:52 UTC39d ago
13
halved by day 3
4 days
0
Wed 16 Sep, 16:52 UTC42d ago
17
halved by day 2
3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S5520-05 · Sheet 5 of 12
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for [LATAM] LUNARUST X10 | 21/10 Wipe, and is it up?
[LATAM] LUNARUST X10 | 21/10 Wipe is offline at this moment; 6 days 16 hours ago is when it was last seen. 24 of 168 hours up over the last 7 full days, which is 14% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
2.
In which location is [LATAM] LUNARUST X10 | 21/10 Wipe hosted?
The SA tag is how [LATAM] LUNARUST X10 | 21/10 Wipe lists itself in South America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 177.221.141.139:28017.
3.
What Rust version is recorded for [LATAM] LUNARUST X10 | 21/10 Wipe?
Rust network protocol 2635 and build 168909 on Linux: that is what [LATAM] LUNARUST X10 | 21/10 Wipe runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
4.
What does the population history show for [LATAM] LUNARUST X10 | 21/10 Wipe?
[LATAM] LUNARUST X10 | 21/10 Wipe is not responding at the latest refresh; the last record of it online is 6 days 16 hours ago. Averaged across seven days, the player count is 4, with a peak of 7.
5.
Against other Rust servers, where is [LATAM] LUNARUST X10 | 21/10 Wipe placed?
The same seven-day player-hour count places [LATAM] LUNARUST X10 | 21/10 Wipe at #151 within South America, #5,520 across all ranked servers and in the top 25% of them.
Wipe times
6.
What is recorded on [LATAM] LUNARUST X10 | 21/10 Wipe on wipe day?
An average of 13 players was recorded at the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 20% of its recent wipes. By day 2.5 the crowd had fallen below half on the wipes where it did not hold.
7.
What wipe schedule has been recorded for [LATAM] LUNARUST X10 | 21/10 Wipe?
Its tag is followed for the prediction: too few of [LATAM] LUNARUST X10 | 21/10 Wipe's wipes are on record to confirm the schedule. It is due to wipe next on Wednesday 4 November at 16:52 UTC. The current world has been in use since 7 days 23 hours ago. Its tags give a wipe schedule of one wipe a week.
Map and rules
8.
Which settings does [LATAM] LUNARUST X10 | 21/10 Wipe run, and what rules?
[LATAM] LUNARUST X10 | 21/10 Wipe takes its gather rate from its name: 10x. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
9.
On which map is [LATAM] LUNARUST X10 | 21/10 Wipe played?
Size 3,300 with seed 1337: that is the procedural map [LATAM] LUNARUST X10 | 21/10 Wipe runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: FPS+ LunaRust.com.
Filters
10.
On Rust Graphs, which lists and filters contain [LATAM] LUNARUST X10 | 21/10 Wipe?
On Rust Graphs, [LATAM] LUNARUST X10 | 21/10 Wipe is placed in these lists: 10x Rust servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
11.
On [LATAM] LUNARUST X10 | 21/10 Wipe, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; SA (South America): The server browser lists it under South America are the tags [LATAM] LUNARUST X10 | 21/10 Wipe publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
12.
By whom is [LATAM] LUNARUST X10 | 21/10 Wipe run?
A lunarust.com hostname is published by [LATAM] LUNARUST X10 | 21/10 Wipe, as it is by 23 other servers we track; the same operator most likely runs them.
How to join
13.
How is [LATAM] LUNARUST X10 | 21/10 Wipe joined?
In Rust, press F1 and type client.connect 177.221.141.139:28017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://lunarust.com.
NotesAnswered from the figuresRG-S5520-11 · Sheet 11 of 12
Key
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,SA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in standard Rust style.
mp100
Max players100 player slots.
ts8
Group limitThe default team size of 8 applies.
v2635
ProtocolYour game must match protocol 2635 to join.
cs168909
Build168909 is the game build.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeRegion code not set.
Wipe schedule
^w
WeeklyA wipe occurs every week.
Difficulty
^v
VanillaNo changed rates, kits or rules: the game as Facepunch ships it.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Region
SA
South AmericaThe server browser lists it under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.