StatusLive Servers online11,736 Players50,841 Populated3,279 Wiped · 3 h115 Interval5 min Date29 OCT 2026

DWG RG-S0000Server sheetchecked 45d ago

Rust Tijuanaland

Offline 177.225.80.84:28015 checked 45d ago

pve
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank–score 0
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Tijuanaland
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average
19 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
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04
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05 22 / 150
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rust Tijuanaland, and is it up?

The current state of Rust Tijuanaland is offline, with the last sighting 45 days 18 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is Rust Tijuanaland hosted?

There is no region published by Rust Tijuanaland. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 177.225.80.84:28015.

What Rust version is recorded for Rust Tijuanaland?

Rust network protocol 2633 and build 163794 on Windows: that is what Rust Tijuanaland runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Rust Tijuanaland?

No response from Rust Tijuanaland; the server was last seen 45 days 18 hours ago.

Wipe data

On Rust Tijuanaland, when do wipes occur?

Rust Tijuanaland's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 45 days 22 hours ago.

Map and rules

Which rules and settings are recorded for Rust Tijuanaland?

The name of Rust Tijuanaland records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Rust Tijuanaland loaded?

Rust Tijuanaland runs a procedural map, which the game generates.

Filters

Where does Rust Tijuanaland appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Tijuanaland is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Tijuanaland?

Tags published by Rust Tijuanaland, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Rust Tijuanaland?

In Rust, press F1 and type client.connect 177.225.80.84:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded