StatusLive Servers online11,665 Players33,246 Populated2,811 Wiped · 3 h81 Interval5 min Date29 OCT 2026

DWG RG-S15912Server sheetchecked 21d ago

Telepizza Server

Offline 177.245.103.201:28015 checked 21d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,912top 72%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Telepizza Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:19 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Telepizza Server online, and what uptime has been recorded?

The current state of Telepizza Server is offline, with the last sighting 21 days 4 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

What location is recorded for Telepizza Server?

A region is not published by Telepizza Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 177.245.103.201:28015.

On which Rust version is Telepizza Server running?

Rust network protocol 2634 and build 166652 on Linux: that is what Telepizza Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Telepizza Server?

No response from Telepizza Server; the server was last seen 21 days 4 hours ago.

In the rankings, which position does Telepizza Server hold?

Within the top 72% of all ranked servers: Telepizza Server at #15,912 for player hours, seven days recorded.

Schedules

On Telepizza Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 4 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Telepizza Server?

The record of Telepizza Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 23 days 1 hours ago.

Rules and settings

What settings and rules apply on Telepizza Server?

No gather rate is stated in the name of Telepizza Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Telepizza Server loaded?

Telepizza Server runs a procedural map, which the game generates.

Lists and filters

Where does Telepizza Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Telepizza Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Telepizza Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Telepizza Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Telepizza Server joined?

In Rust, press F1 and type client.connect 177.245.103.201:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded