StatusLive Servers online11,693 Players37,293 Populated2,927 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S16838Server sheetchecked 28d ago

[SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP

Offline SA 177.37.75.15:28015 checked 28d ago

2x monthly wipes vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,838top 70% · #205 in SA
Last wipe34d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [SA/BR/LATAM] - Enemies 2x | Vanilla Small |...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/10SA · groups of 12+ · 2x · monthly · 6 on average
4 / 100
02
[BR] Rust Raiz Para Iniciantes 2x | Mensal | 50% Upkeep | No BPSA · groups of 8+ · 2x · monthly · 4 on average
9 / 40
03
[LATAM] LUNARUST X2 | 25/10 WipeSA · groups of 8+ · 2x · weekly · 34 on average
1 / 100
04
ILHA DOS PELADOS - SOLO/DUO | 2X | CLT FRIENDLY - WIPE 15/10 (FSA · groups of 8+ · 2x · biweekly · 5 on average
12 / 100
05
[BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10SA · no group limit · 2x · weekly · 4 on average
3 / 125
06
[BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP MensalSA · groups of 8+ · 2x · weekly · 2 on average
1 / 40
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP, and is it up?

[SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP is offline at this moment; 28 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 29 September 2026.

What location is recorded for [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP?

The SA tag is how [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP lists itself in South America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 177.37.75.15:28015 is its address.

On which Rust version is [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP running?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP?

The latest refresh records [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP as offline, last seen 28 days 18 hours ago.

In the rankings, which position does [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP hold?

Across seven days, player hours give [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP #16,838 globally and #205 in South America, a top 70% position among ranked servers.

Wipe data

Which times and days are wipes plotted at on [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP?

The estimate of [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 34 days 21 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP run, and what rules?

The name records 2x gather for [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP played?

Size 3,500 with seed 1: that is the procedural map [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP are: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which meaning is attached to each tag on [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; SA (South America): The browser's listing places it under South America are the tags [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join [SA/BR/LATAM] - Enemies 2x | Vanilla Small | Mensal | No BP?

In Rust, press F1 and type client.connect 177.37.75.15:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

SA
South America The browser's listing places it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded