StatusLive Servers online11,808 Players82,963 Populated3,624 Wiped · 3 h312 Interval5 min Date29 OCT 2026

DWG RG-S15276Server sheetchecked 11h ago

Venux - Test Server

Offline 177.54.149.123:28315 checked 11h ago

Connect
Players now 0/ 250 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123423:0006:0013:0020:0003:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Venux - Test Server
Fig. 2

Server performance

010020030040023:0006:0013:0020:0003:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
188 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
253 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
681 / 800
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
39 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
768 / 900
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
636 / 725
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Venux - Test Server online, and what uptime has been recorded?

Venux - Test Server is offline at this moment; 11 hours ago is when it was last seen. About 2 days 12 hours ago is when it last restarted, measured from the uptime it reports. 47 of 48 hours up over the last 2 full days, which is 98% of the time. On 26 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of Venux - Test Server show?

Average server fps over the last 48 hours is 190; the lowest was 151. Counted at its highest: 48,922 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,031 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Venux - Test Server hosted?

A region is not published by Venux - Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 177.54.149.123:28315 is its address.

On which Rust version is Venux - Test Server running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Venux - Test Server. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Venux - Test Server?

No response from Venux - Test Server; the server was last seen 11 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for Venux - Test Server?

Player hours over seven days place Venux - Test Server at #15,276, within the top 69% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Venux - Test Server?

The record of Venux - Test Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 3 days ago the current world was made.

Rules and settings

What settings and rules apply on Venux - Test Server?

Gather rate for Venux - Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Venux - Test Server played?

Seed 123456789 and size 3,000 define the procedural map Venux - Test Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Venux - Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Venux - Test Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On Venux - Test Server, what is meant by each tag?

Tags published by Venux - Test Server, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Slots: 250; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Venux - Test Server joined?

Connect with client.connect 177.54.149.123:28315: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp250
Max players Slots: 250.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded