StatusLive Servers online11,877 Players95,616 Populated4,087 Wiped · 3 h152 Interval5 min Date27 OCT 2026

DWG RG-S15383Server sheetchecked 1d ago

Local-NoSteam-Test

Offline 178.107.60.2:28971 checked 1d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local-NoSteam-Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Local-NoSteam-Test, and is it up?

Last seen 26 hours ago; right now Local-NoSteam-Test is offline. On 26 October 2026 is when Rust Graphs first saw it.

What location is recorded for Local-NoSteam-Test?

No region is published by Local-NoSteam-Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 178.107.60.2:28971.

What Rust version is recorded for Local-NoSteam-Test?

Rust network protocol 2635 and build 168909 on Windows: that is what Local-NoSteam-Test runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Local-NoSteam-Test?

The latest refresh records Local-NoSteam-Test as offline, last seen 26 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Local-NoSteam-Test placed?

Player hours over seven days place Local-NoSteam-Test at #15,383, within the top 70% of ranked servers.

Wipe data

On Local-NoSteam-Test, when do wipes occur?

The record of Local-NoSteam-Test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Local-NoSteam-Test?

The name of Local-NoSteam-Test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Local-NoSteam-Test played?

A procedural map, generated by the game, is what Local-NoSteam-Test runs.

Lists and filters

Where does Local-NoSteam-Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Local-NoSteam-Test is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On Local-NoSteam-Test, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Local-NoSteam-Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Local-NoSteam-Test?

Connect with client.connect 178.107.60.2:28971: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded