StatusLive Servers online11,722 Players56,412 Populated3,390 Wiped · 3 h137 Interval5 min Date27 OCT 2026

DWG RG-S15405Server sheetchecked 7m ago

Friends Cooperative PvE

Online 178.117.2.13:28015 checked 7m ago

moddedoxidepve
Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Friends Cooperative PvE
Fig. 2

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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321 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 233 on average
197 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 96 on average
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
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05 51 / 250
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Friends Cooperative PvE, and is it up?

At this moment Friends Cooperative PvE is online. About 18 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

Is Friends Cooperative PvE stable in the figures recorded?

Average server fps over the last 48 hours is 30; the lowest was 28. Counted at its highest: 68,258 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,144 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Friends Cooperative PvE hosted?

No region is published by Friends Cooperative PvE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 178.117.2.13:28015.

What Rust version is recorded for Friends Cooperative PvE?

On Linux, Friends Cooperative PvE runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Friends Cooperative PvE?

At the last refresh, Friends Cooperative PvE recorded 0 players across 8 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Friends Cooperative PvE hold?

Player hours over seven days place Friends Cooperative PvE at #15,405, within the top 69% of ranked servers.

Schedules

On Friends Cooperative PvE, when do wipes occur?

The record of Friends Cooperative PvE's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 21 days 2 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Friends Cooperative PvE?

The name of Friends Cooperative PvE records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Friends Cooperative PvE played?

Size 3,500 with seed 370648129: that is the procedural map Friends Cooperative PvE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Friends Cooperative PvE?

These Rust Graphs lists include Friends Cooperative PvE: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Friends Cooperative PvE?

The game's server browser reads these tags from Friends Cooperative PvE: gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): Slots: 8; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Friends Cooperative PvE?

Connect with client.connect 178.117.2.13:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp8
Max players Slots: 8.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded