StatusLive Servers online11,808 Players73,203 Populated3,760 Wiped · 3 h140 Interval5 min Date27 OCT 2026

DWG RG-S13530Server sheetchecked 16d ago

myserver

Offline 178.136.111.173:28015 checked 16d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,530top 61%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on myserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep7 Oct10 Oct14 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:21 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
648 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
43 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
90 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
359 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
165 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
142 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is myserver online, and what uptime has been recorded?

Last seen 16 days 3 hours ago; right now myserver is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

In which location is myserver hosted?

A region is not published by myserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 178.136.111.173:28015.

On which Rust version is myserver running?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on myserver. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on myserver?

myserver is not responding at the latest refresh; the last record of it online is 16 days 3 hours ago.

What rank has been recorded for myserver?

Within the top 61% of all ranked servers: myserver at #13,530 for player hours, seven days recorded.

Wipe times

What is recorded on myserver on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for myserver?

The record of myserver's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 16 days 5 hours ago the current world was made.

Rules and settings

What settings and rules apply on myserver?

No gather rate is stated in the name of myserver. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for myserver?

A procedural map, generated by the game, is what myserver runs.

Lists and filters

Where does myserver appear among the Rust Graphs lists and filters?

On Rust Graphs, myserver is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On myserver, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags myserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to myserver?

Connect with client.connect 178.136.111.173:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded