StatusLive Servers online11,802 Players69,058 Populated3,653 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S13776Server sheetchecked 12d ago

My Local Rust Server

Offline 178.136.38.33:28015 checked 12d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,776top 64%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct9 Oct14 Oct19 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:54 UTC26d ago 1 – running 0
Thu 1 Oct, 12:47 UTC27d ago 1 – 0.9 days 1
Wed 30 Sep, 19:38 UTC28d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
504 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
324 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
40 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
33 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is My Local Rust Server, and is it online now?

Last seen 12 days 4 hours ago; right now My Local Rust Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

In which location is My Local Rust Server hosted?

A region is not published by My Local Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 178.136.38.33:28015 is its address.

On which Rust version is My Local Rust Server running?

Rust network protocol 2634 and build 166586 on Windows: that is what My Local Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on My Local Rust Server?

The latest refresh records My Local Rust Server as offline, last seen 12 days 4 hours ago.

What rank has been recorded for My Local Rust Server?

Over the last seven days, My Local Rust Server records #13,776 for player hours: the top 64% of all ranked servers.

Wipe times

What happens on My Local Rust Server on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.

On My Local Rust Server, when do wipes occur?

My Local Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 10 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for My Local Rust Server?

No gather rate is stated in the name of My Local Rust Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has My Local Rust Server loaded?

My Local Rust Server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain My Local Rust Server?

The Rust Graphs lists that carry My Local Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Local Rust Server?

The game's server browser reads these tags from My Local Rust Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is My Local Rust Server joined?

Connect with client.connect 178.136.38.33:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded