DWG RG-S13721Server sheetchecked 11m ago
FriendsCore
Online 178.140.221.43:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:35 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for FriendsCore, and is it up?
FriendsCore is up at this moment. About 2 days 13 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does FriendsCore perform, as measured?
The last 48 hours give an average of 187 server fps and a floor of 124. Counted at its highest: 206,256 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,741 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for FriendsCore?
There is no region published by FriendsCore. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 178.140.221.43:28015 is its address.
On which Rust version is FriendsCore running?
Rust network protocol 2635 and build 168909 on Windows: that is what FriendsCore runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on FriendsCore?
Current player count on FriendsCore: 0, of 500 slots. The seven-day mean is 0 players; the peak over the same period is 2.
What rank has been recorded for FriendsCore?
Player hours over seven days place FriendsCore at #13,721, within the top 62% of ranked servers.
Wipe times
What happens on FriendsCore on the day of a wipe?
The recent wipes averaged a busiest count of 3 players. 12 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for FriendsCore?
The force wipe is the only wipe at FriendsCore, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 25 days 5 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which rules and settings are recorded for FriendsCore?
Gather rate for FriendsCore: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
On which map is FriendsCore played?
FriendsCore runs a procedural map of size 6,000 with seed 717284259, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain FriendsCore?
The Rust Graphs lists that carry FriendsCore are: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On FriendsCore, what is meant by each tag?
gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptsw (Networking): 'sw' is the network layer; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags FriendsCore publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to FriendsCore?
Connect with client.connect 178.140.221.43:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://kupol.at.ua/ is its website.
Server tags
Published as mp500,ptsw,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp500
ts8
v2635
cs168909
ptsw
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.