StatusLive Servers online11,698 Players44,070 Populated3,087 Wiped · 3 h100 Interval5 min Date29 OCT 2026

DWG RG-S13721Server sheetchecked 11m ago

FriendsCore

Online 178.140.221.43:28015 checked 11m ago

monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 500 0% full
7-day average0peak 2
Rank#13,721top 62%
Last wipe25d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on FriendsCore
Fig. 2

Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for FriendsCore, and is it up?

FriendsCore is up at this moment. About 2 days 13 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does FriendsCore perform, as measured?

The last 48 hours give an average of 187 server fps and a floor of 124. Counted at its highest: 206,256 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,741 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for FriendsCore?

There is no region published by FriendsCore. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 178.140.221.43:28015 is its address.

On which Rust version is FriendsCore running?

Rust network protocol 2635 and build 168909 on Windows: that is what FriendsCore runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on FriendsCore?

Current player count on FriendsCore: 0, of 500 slots. The seven-day mean is 0 players; the peak over the same period is 2.

What rank has been recorded for FriendsCore?

Player hours over seven days place FriendsCore at #13,721, within the top 62% of ranked servers.

Wipe times

What happens on FriendsCore on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. 12 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for FriendsCore?

The force wipe is the only wipe at FriendsCore, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 25 days 5 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for FriendsCore?

Gather rate for FriendsCore: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is FriendsCore played?

FriendsCore runs a procedural map of size 6,000 with seed 717284259, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain FriendsCore?

The Rust Graphs lists that carry FriendsCore are: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On FriendsCore, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptsw (Networking): 'sw' is the network layer; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags FriendsCore publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to FriendsCore?

Connect with client.connect 178.140.221.43:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://kupol.at.ua/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptsw,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp500
Max players 500 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptsw
Networking 'sw' is the network layer.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded