DWG RG-S15507Server sheetchecked 42d ago
TEST
Offline 178.141.242.128:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for TEST, and is it up?
The current state of TEST is offline, with the last sighting 42 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
What location is recorded for TEST?
There is no region published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 178.141.242.128:28015.
What Rust version is recorded for TEST?
Rust network protocol 2633 and build 163794 on Windows: that is what TEST runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on TEST?
The latest refresh records TEST as offline, last seen 42 days 5 hours ago.
Against other Rust servers, where is TEST placed?
Over the last seven days, TEST records #15,507 for player hours: the top – of all ranked servers.
Wipe data
On TEST, when do wipes occur?
Too few wipes are on record for TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 42 days 5 hours ago.
Map and rules
Which rules and settings are recorded for TEST?
No gather rate is stated in the name of TEST. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has TEST loaded?
TEST runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain TEST?
These Rust Graphs lists include TEST: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TEST?
Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is TEST joined?
Connect with client.connect 178.141.242.128:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.