StatusLive Servers online11,697 Players44,561 Populated3,120 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15507Server sheetchecked 42d ago

TEST

Offline 178.141.242.128:28015 checked 42d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,507no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
237 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
138 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
27 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
14 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
30 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
0 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for TEST, and is it up?

The current state of TEST is offline, with the last sighting 42 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

What location is recorded for TEST?

There is no region published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 178.141.242.128:28015.

What Rust version is recorded for TEST?

Rust network protocol 2633 and build 163794 on Windows: that is what TEST runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on TEST?

The latest refresh records TEST as offline, last seen 42 days 5 hours ago.

Against other Rust servers, where is TEST placed?

Over the last seven days, TEST records #15,507 for player hours: the top – of all ranked servers.

Wipe data

On TEST, when do wipes occur?

Too few wipes are on record for TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 42 days 5 hours ago.

Map and rules

Which rules and settings are recorded for TEST?

No gather rate is stated in the name of TEST. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has TEST loaded?

TEST runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain TEST?

These Rust Graphs lists include TEST: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TEST?

Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is TEST joined?

Connect with client.connect 178.141.242.128:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded