StatusLive Servers online11,628 Players37,519 Populated2,946 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S16832Server sheetchecked 27d ago

Server name on in-game server list

Offline 178.155.49.235:28015 checked 27d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#16,832top 70%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server name on in-game server list
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
300 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
19 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
17 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
188 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
99 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
25 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Server name on in-game server list, and is it online now?

Server name on in-game server list is offline at this moment; 27 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 30 September 2026.

In which location is Server name on in-game server list hosted?

A region is not published by Server name on in-game server list. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 178.155.49.235:28015 is its address.

On which Rust version is Server name on in-game server list running?

On Windows, Server name on in-game server list runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Server name on in-game server list?

Server name on in-game server list is not responding at the latest refresh; the last record of it online is 27 days 19 hours ago.

Against other Rust servers, where is Server name on in-game server list placed?

Player hours over seven days place Server name on in-game server list at #16,832, within the top 70% of ranked servers.

Schedules

What wipe schedule has been recorded for Server name on in-game server list?

Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 44 days 22 hours ago the current world was made.

Settings

What settings and rules apply on Server name on in-game server list?

No gather rate is stated in the name of Server name on in-game server list. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Server name on in-game server list played?

Server name on in-game server list runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Server name on in-game server list?

On Rust Graphs, Server name on in-game server list is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Server name on in-game server list, what is meant by each tag?

The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): To join, your game must be on protocol 2632; cs161125 (Build): 161125 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Server name on in-game server list?

In Rust, press F1 and type client.connect 178.155.49.235:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol To join, your game must be on protocol 2632.
cs161125
Build 161125 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded