DWG RG-S8354Server sheetchecked 5d ago
SD | Community
Offline 178.158.216.67:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 08:03 UTC7d ago | 1 | – | running | 1 |
| Sun 4 Oct, 08:12 UTC23d ago | 1 | held half | 16 days | 1 |
| Wed 30 Sep, 13:42 UTC27d ago | 1 | held half | 3.8 days | 1 |
| Wed 30 Sep, 07:22 UTC27d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for SD | Community, and is it up?
The current state of SD | Community is offline, with the last sighting 5 days 22 hours ago. For the last 7 full days the record is 10 of 168 hours up, 6% of the time. First seen by Rust Graphs on 27 September 2026.
In which location is SD | Community hosted?
A region is not published by SD | Community. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 178.158.216.67:28015 is its address.
What Rust version is recorded for SD | Community?
On Windows, SD | Community runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on SD | Community?
The latest refresh records SD | Community as offline, last seen 5 days 22 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
Against other Rust servers, where is SD | Community placed?
Over the last seven days, SD | Community records #8,354 for player hours: the top 38% of all ranked servers.
Wipe data
What happens on SD | Community on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
What wipe schedule has been recorded for SD | Community?
No next wipe can be predicted for SD | Community: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 7 days 22 hours ago.
Settings
Which settings does SD | Community run, and what rules?
The name of SD | Community records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has SD | Community loaded?
SD | Community runs a procedural map, which the game generates.
Tags
Where does SD | Community appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry SD | Community are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On SD | Community, what is meant by each tag?
The game's server browser reads these tags from SD | Community: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is SD | Community joined?
In Rust, press F1 and type client.connect 178.158.216.67:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.