StatusLive Servers online11,882 Players96,098 Populated4,089 Wiped · 3 h162 Interval5 min Date27 OCT 2026

DWG RG-S15369Server sheetchecked 3d ago

hard

Offline 178.158.221.43:28015 checked 3d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on hard
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
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02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for hard, and is it up?

The current state of hard is offline, with the last sighting 3 days 6 hours ago. 1 of 144 hours up over the last 6 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

What location is recorded for hard?

A region is not published by hard. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 178.158.221.43:28015.

On which Rust version is hard running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on hard. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on hard?

No response from hard; the server was last seen 3 days 6 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does hard hold?

Over the last seven days, hard records #15,369 for player hours: the top 70% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on hard?

The record of hard's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 11 days 6 hours ago.

Rules and settings

Which rules and settings are recorded for hard?

Gather rate for hard: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is hard played?

hard runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain hard?

The Rust Graphs lists that carry hard are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on hard?

The game's server browser reads these tags from hard: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join hard?

In Rust, press F1 and type client.connect 178.158.221.43:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded