DWG RG-S13307Server sheetchecked 38d ago
ServerName
Offline 178.167.13.29:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and what uptime has been recorded?
Last seen 38 days 22 hours ago; right now ServerName is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is ServerName hosted?
There is no region published by ServerName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 178.167.13.29:28015.
On which Rust version is ServerName running?
Rust network protocol 2633 and build 164924 on Windows: that is what ServerName runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on ServerName?
The latest refresh records ServerName as offline, last seen 38 days 22 hours ago.
Against other Rust servers, where is ServerName placed?
Within the top – of all ranked servers: ServerName at #13,307 for player hours, seven days recorded.
Schedules
On ServerName, when do wipes occur?
The record of ServerName's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 48 days 22 hours ago.
Rules and settings
Which rules and settings are recorded for ServerName?
The name of ServerName records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for ServerName?
ServerName runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain ServerName?
These Rust Graphs lists include ServerName: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164924 (Build): Build: 164924; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join ServerName?
Enter client.connect 178.167.13.29:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs164924,ts8
Game
gmrust
mp5
ts8
v2633
cs164924
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.