DWG RG-S15015Server sheetchecked 43d ago
ServerName
Offline 178.177.216.154:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for ServerName, and is it up?
Last seen 43 days 18 hours ago; right now ServerName is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.
In which location is ServerName hosted?
There is no region published by ServerName. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 178.177.216.154:28015.
What Rust version is recorded for ServerName?
On Windows, ServerName runs Rust network protocol 2633 and build 162929. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for ServerName?
ServerName is not responding at the latest refresh; the last record of it online is 43 days 18 hours ago.
In the rankings, which position does ServerName hold?
Within the top – of all ranked servers: ServerName at #15,015 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on ServerName?
The record of ServerName's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 54 days 13 hours ago.
Map and rules
Which rules and settings are recorded for ServerName?
Gather rate for ServerName: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
Which map has ServerName loaded?
ServerName runs a procedural map, which the game generates.
Filters
Where does ServerName appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags ServerName publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to ServerName?
In Rust, press F1 and type client.connect 178.177.216.154:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp5
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.