DWG RG-S15021Server sheetchecked 44d ago
ServerName
Offline 178.177.216.24:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for ServerName, and is it up?
Last seen 44 days 14 hours ago; right now ServerName is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 September 2026.
What location is recorded for ServerName?
A region is not published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 178.177.216.24:28015.
On which Rust version is ServerName running?
Rust network protocol 2633 and build 162929 on Windows: that is what ServerName runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on ServerName?
No response from ServerName; the server was last seen 44 days 14 hours ago.
Against other Rust servers, where is ServerName placed?
Player hours over seven days place ServerName at #15,021, within the top – of ranked servers.
Wipe data
On ServerName, when do wipes occur?
Too few wipes are on record for ServerName to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 55 days 8 hours ago the current world was made.
Map and rules
Which settings does ServerName run, and what rules?
The name of ServerName records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.
What is the map for ServerName?
ServerName runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain ServerName?
These Rust Graphs lists include ServerName: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on ServerName?
Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to ServerName?
Enter client.connect 178.177.216.24:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp5
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.