DWG RG-S13258Server sheetchecked 38d ago
nameserver
Offline 178.177.237.251:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is nameserver online, and what uptime has been recorded?
Last seen 38 days 13 hours ago; right now nameserver is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.
What location is recorded for nameserver?
No region is published by nameserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 178.177.237.251:28015 is its address.
What Rust version is recorded for nameserver?
Rust network protocol 2633 and build 164530 on Windows: that is what nameserver runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for nameserver?
The latest refresh records nameserver as offline, last seen 38 days 13 hours ago.
In the rankings, which position does nameserver hold?
Within the top – of all ranked servers: nameserver at #13,258 for player hours, seven days recorded.
Schedules
On nameserver, when do wipes occur?
The record of nameserver's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 39 days 10 hours ago the current world was made.
Rules and settings
What settings and rules apply on nameserver?
The name of nameserver records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
What is the map for nameserver?
nameserver runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain nameserver?
These Rust Graphs lists include nameserver: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on nameserver?
gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags nameserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to nameserver?
Connect with client.connect 178.177.237.251:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.