DWG RG-S15477Server sheetchecked 38d ago
nameserver
Offline 178.177.238.111:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is nameserver, and is it online now?
nameserver is offline at this moment; 38 days 1 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 21 September 2026.
In which location is nameserver hosted?
No region is published by nameserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 178.177.238.111:28015.
What Rust version is recorded for nameserver?
Rust network protocol 2633 and build 164530 on Windows: that is what nameserver runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on nameserver?
No response from nameserver; the server was last seen 38 days 1 hours ago.
Against other Rust servers, where is nameserver placed?
Over the last seven days, nameserver records #15,477 for player hours: the top 68% of all ranked servers.
Wipe data
On nameserver, when do wipes occur?
nameserver's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 40 days 4 hours ago.
Settings
Which rules and settings are recorded for nameserver?
Gather rate for nameserver: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.
What is the map for nameserver?
A procedural map, generated by the game, is what nameserver runs.
Tags
On Rust Graphs, which lists and filters contain nameserver?
The Rust Graphs lists that carry nameserver are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On nameserver, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): 15 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags nameserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is nameserver joined?
Connect with client.connect 178.177.238.111:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.