DWG RG-S11234Server sheetchecked 39d ago
nameserver
Offline 178.177.238.247:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is nameserver online, and what uptime has been recorded?
The current state of nameserver is offline, with the last sighting 39 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.
In which location is nameserver hosted?
There is no region published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 178.177.238.247:28015.
What Rust version is recorded for nameserver?
Rust network protocol 2633 and build 164530 on Windows: that is what nameserver runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for nameserver?
No response from nameserver; the server was last seen 39 days 10 hours ago.
In the rankings, which position does nameserver hold?
Within the top – of all ranked servers: nameserver at #11,234 for player hours, seven days recorded.
Wipe data
On nameserver, when do wipes occur?
The record of nameserver's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 40 days 15 hours ago.
Rules and settings
What settings and rules apply on nameserver?
Gather rate for nameserver: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.
Which map has nameserver loaded?
nameserver runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain nameserver?
The Rust Graphs lists that carry nameserver are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On nameserver, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): 15 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags nameserver publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is nameserver joined?
In Rust, press F1 and type client.connect 178.177.238.247:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.