DWG RG-S13324Server sheetchecked 37d ago
nameserver
Offline 178.177.239.58:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for nameserver, and is it up?
Last seen 37 days 11 hours ago; right now nameserver is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 20 September 2026 is when Rust Graphs first saw it.
What location is recorded for nameserver?
No region is published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 178.177.239.58:28015.
On which Rust version is nameserver running?
On Windows, nameserver runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on nameserver?
nameserver is not responding at the latest refresh; the last record of it online is 37 days 11 hours ago.
Against other Rust servers, where is nameserver placed?
Within the top – of all ranked servers: nameserver at #13,324 for player hours, seven days recorded.
Schedules
Which times and days are wipes plotted at on nameserver?
Too few wipes are on record for nameserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 38 days 17 hours ago the current world was made.
Rules and settings
Which settings does nameserver run, and what rules?
Gather rate for nameserver: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
Which map has nameserver loaded?
nameserver runs a procedural map, which the game generates.
Filters
Where does nameserver appear among the Rust Graphs lists and filters?
These Rust Graphs lists include nameserver: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On nameserver, what is meant by each tag?
Tags published by nameserver, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): 15 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to nameserver?
Connect with client.connect 178.177.239.58:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.