StatusLive Servers online11,808 Players73,203 Populated3,760 Wiped · 3 h145 Interval5 min Date27 OCT 2026

DWG RG-S15340Server sheetchecked 7d ago

nameserver

Offline 178.177.239.67:28015 checked 7d ago

Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,340top 69%
Last wipe11d agono schedule published
Next wipe2d 9hFri 30 Oct, 07:13 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep7 Oct12 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 2d 9h. Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes

Coming wipes

  1. 2d 9hFri 30 Oct, 07:13 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 16d 9hFri 13 Nov, 07:13 UTC
  4. 30d 9hFri 27 Nov, 07:13 UTC
  5. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC11d ago – – running 0
Fri 2 Oct, 06:22 UTC25d ago – – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
648 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
43 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
90 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
359 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
165 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
142 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for nameserver, and is it up?

Last seen 7 days 18 hours ago; right now nameserver is offline. 1 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 22 September 2026.

What location is recorded for nameserver?

There is no region published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 178.177.239.67:28015.

On which Rust version is nameserver running?

On Windows, nameserver runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for nameserver?

The latest refresh records nameserver as offline, last seen 7 days 18 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does nameserver hold?

Over the last seven days, nameserver records #15,340 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on nameserver?

every other Friday at 07:13 UTC is how nameserver wipes. It is due to wipe next on Friday 30 October at 07:13 UTC. The world it runs now was made 11 days 14 hours ago.

Settings

Which rules and settings are recorded for nameserver?

Gather rate for nameserver: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map for nameserver?

A procedural map, generated by the game, is what nameserver runs.

Lists and filters

On Rust Graphs, which lists and filters contain nameserver?

These Rust Graphs lists include nameserver: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On nameserver, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags nameserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join nameserver?

Enter client.connect 178.177.239.67:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players Slots: 15.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded