StatusLive Servers online11,668 Players34,317 Populated2,844 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S10957Server sheetchecked 2d ago

ServerName

Offline 178.178.103.21:28015 checked 2d ago

Connect
Players now 1/ 1 100% full
7-day average0peak 1
Rank#10,957top 49%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct16 Oct22 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:15 UTC26d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
141 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
19 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
11 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
18 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for ServerName, and is it up?

Last seen 2 days 14 hours ago; right now ServerName is offline. 7 of 168 hours up over the last 7 full days, which is 4% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.

What location is recorded for ServerName?

A region is not published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 178.178.103.21:28015 is its address.

What Rust version is recorded for ServerName?

Rust network protocol 2635 and build 168909 on Windows: that is what ServerName runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on ServerName?

ServerName is not responding at the latest refresh; the last record of it online is 2 days 14 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does ServerName hold?

Over the last seven days, ServerName records #10,957 for player hours: the top 49% of all ranked servers.

Schedules

What wipe schedule has been recorded for ServerName?

Too few wipes are on record for ServerName to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 15 hours ago.

Settings

Which rules and settings are recorded for ServerName?

The name of ServerName records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has ServerName loaded?

A procedural map, generated by the game, is what ServerName runs.

Filters

On Rust Graphs, which lists and filters contain ServerName?

The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is ServerName joined?

In Rust, press F1 and type client.connect 178.178.103.21:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded